The Division 2 (Blockout)

Role

Level/Mission Designer

Engine

Unreal Engine 5

Game Type

Third Person Shooter

Project Type

University Project

Team Size

1 (Solo Project)

Project Goals

Skills Learnt and Final Outcome

Planning
Images While Developing
First Draft/Idea

This was my first draft at the top floor. This got changed after a few iterations of feedback

Final Draft

Added more verticality and more varied gameplay for different ways to play depending on players loadout

Added Lighting

I added lighting and enemy spawns (for story difficulty) to the map.

Level Flythrough

This is a flythrough of the map without combat or mechanics

Shane Hall

Website Designed By -> Uzairkhan